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Microsoft’s Seeing AI founder Saqib Shaikh is speaking at Sight Tech Global

When Microsoft CEO Satya Nadella introduced Saqib Shaikh on stage at BUILD in 2016, he was obviously moved by the engineer’s “passion and empathy,” which Nadella said, “is going to change the world.”
That assessment was on the mark because Shaikh went on to co-found the mobile app Seeing AI, which is a showcase for the power of AI applied to the needs of people who are blind or visually impaired. Using the camera on a phone, the Seeing AI app can describe a physical scene, identify persons and their demeanor, read documents (including handwritten ones), read currency values and tell colors. The latest version uses haptic technology to help the user discover the position of objects and people in an image. The app has been used 20 million times since launch nearly three years ago, and today it works in eight languages.
It’s exciting to announce that Shaikh will be speaking at Sight Tech Global, a virtual, global event that addresses how rapid advances in technology, many of them AI-related, will influence the development of accessibility and assistive technology for people who are blind or visually impaired. The show, which is a project for the Vista Center for the Blind and Visually Impaired Silicon Valley, launched recently on TechCrunch. The virtual event is Dec. 2-3 and free to the public. Pre-register here. 
Shaikh lost his vision at the age of 7, and attended a school for blind students, where he was intrigued by computers that could “talk” to students. He went on to study computer science at the U.K.’s University of Sussex. “One of the things I had always dreamt of since university,” he says, “was something that could tell you at any moment who and what’s going on around you.”  That dream turned into his destiny.
After he joined Microsoft in 2006, Shaikh participated in Microsoft’s annual, week-long hackathons in 2014 and 2015 to develop the idea of applying AI in ways that could help people who are blind or visually impaired. Not long after, Seeing AI became an official project and Shaikh’s full-time job at Microsoft. The company’s Cognitive Services APIs have been critical to his work, and he now leads a team of engineers who are leveraging emerging technology to empower people who are blind.
“When it comes to AI,” says Shaikh, “I consider disabled people to be really good early adopters. We can point to history where  blind people have been using talking books for decades and so on, all the way through to OCR text-to-speech, which is early AI. Today, this idea that a computer can look at an image and turn it into a sentence has many use-cases but probably the most compelling is to describe that image to a blind person. For blind people this is incredibly empowering.” Below is a video Microsoft released in 2016 about Shaikh and the Seeing AI project. 

The Seeing AI project is an early example of a tool that taps various AI technologies in ways that produce an almost “intelligent” experience. Seeing AI doesn’t just read the text, for example, it also tells the user how to move the phone so the document is in the viewfinder. It doesn’t just tell you there are people in front of you, it tells you something about them, including who they are (if you have named them in the past) and their general appearance.
At Sight Tech Global, Shaikh will speak about the future of Seeing AI and his views on how accessibility will unfold in a world more richly enabled by cloud compute, low latency networks and ever more sophisticated AI algorithms and data sets. 
To pre-register for a free pass, please visit Sight Tech Global.
Please follow the event on Twitter @Globalsight.
Sponsors are welcome, and there are opportunities available ranging from branding support to content integration. Please email sponsor@sighttechglobal.com for more information.

Microsoft’s Seeing AI founder Saqib Shaikh is speaking at Sight Tech Global

Google Play adds a ‘Teacher Approved’ section to its app store

Google today is making it easier for families to find quality educational apps with the addition of a new “Teacher Approved” section to Google Play. All apps found in this section are vetted by a panel of reviewers, including more than 200 teachers across the U.S., and meet Google’s existing requirements for its “Designed for Families” program.
That program requires apps to meet government regulations around data collection and ad targeting, and also limits the types of ads that can be displayed to children, if apps are ad-supported.
The apps chosen for the “Teacher Approved” section, however, don’t just meet the program’s minimum requirements — they’re also reviewed and rated highly by teachers. These may be apps teachers suggest for supplemental learning while others may just be used for fun.
The launch arrives at a time when most U.S. children are now out of school due to the COVID-19 pandemic and the subsequent school closures. To date, at least 55.1 million students are no longer attending their public or private school in-person, according to data from the National Center for Education Statistics. This change has left parents scrambling to fill their child’s time with educational activities. And even if distance learning is available in their school district, it isn’t typically enough to keep the child engaged throughout the day.
Google says it heard from parents that it was difficult to find kid-friendly apps they felt good about letting their children use, which is why it chose to launch the new “Teacher Approved” section on Google Play.
The company worked with academic experts, including lead advisors Joe Blatt (Harvard Graduate School of Education) and Dr. Sandra Calvert (Georgetown University) to create the framework for rating apps for kids. But the apps themselves are chosen by a panel with teacher involvement. The panel rates apps on various aspects like age-appropriateness, quality of experience, enrichment and whether kids enjoy using the app.

To access the new section, you can either visit the “Kids” tab on Google Play or you can look for the “Teacher Approved” badge on any given app to see if it met with teachers’ approval. In addition, Google Play Pass will offer subscribers a selection of “Teacher Approved” content under the “Apps and games for kids” section.
The apps will be grouped by age: 5 & under, ages 6-8 and ages 9-12. Google will also include information in the app’s listing about why it was rated highly.
At launch, Google tells us there will be around 1,000 Teacher Approved apps live in the Play Store and around 60 also included in Google Play Pass. The company says it’s working with its Play Pass partners to increase this number over time.

 
“I think it’s terrific that Google is taking this unprecedented stand – creating a unique space for apps that teachers have rated high in quality and value for kids and their families,” said Joe Blatt, senior lecturer and faculty director of the Technology, Innovation, and Education Program, in a statement about the launch. “Over the past three years, together with faculty colleagues and students, I have worked to pinpoint criteria for developmental appropriateness, learning impact, and appeal. Then we helped Google build a rating system that enables teachers to apply these criteria reliably. I’m really impressed with the dedication and professionalism that the Google team has invested in this project,” he added.
The new Kids tab with “Teacher approved” apps will roll out in the U.S. on Google Play over the next few days. Google says it will expand the experience internationally in the months to come.

Google Play adds a ‘Teacher Approved’ section to its app store

Your mobile phone bill is sparking an edtech renaissance

 Have you ever noticed that 90 cent charge at the bottom of your phone bill? Little did you know, that is the key to fueling a renaissance in education technology. Read More

Your mobile phone bill is sparking an edtech renaissance