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Google Veo, a serious swing at AI-generated video, debuts at Google I/O 2024

Veo can capture different visual and cinematic styles, including shots of landscapes and timelapses, and make edits and adjustments to already-generated footage.
© 2024 TechCrunch. All rights reserved. For personal use only.
Google Veo, a serious swing at AI-generated video, debuts at Google I/O 2024

At the AI Film Festival, humanity triumphed over tech

AI startup Runway’s second annual AI Film Festival showcased movies that incorporated AI tech in some fashion, from backgrounds to animations.
© 2024 TechCrunch. All rights reserved. For personal use only.
At the AI Film Festival, humanity triumphed over tech

Amazon is developing a Lord of the Rings MMO

Amazon has reached a deal with Embracer Group, the company that holds the IP rights for “The Lord of the Rings” and “The Hobbit,” to release a massively multiplayer online (MMO) game based on the works of J.R.R. Tolkien. The upcoming game will be an open-world MMO adventure set in Middle-earth, featuring the stories of “The Hobbit” and “The Lord of the Rings” literary trilogy.
The game is in early stages of production with the Amazon Games Orange County studio, which is the same studio behind the MMO New World. Amazon Games will publish the game globally for PC and consoles. Amazon says it will reveal additional details, including launch timing, at a later date.
Although Amazon Studios produces “The Lord of the Rings: The Rings of Power” for Prime Video, Amazon says the show is unrelated to this upcoming MMO game in development with Amazon Games.
“We’re committed to bringing players high-quality games, whether through original IPs or long-beloved ones like The Lord of the Rings,” said Christoph Hartmann, the vice president of Amazon Games, in a press release. “Bringing players a fresh take on The Lord of the Rings has long been an aspiration for our team, and we’re honored and grateful that Middle-earth Enterprises is entrusting us with this iconic world. We’re also pleased to be expanding our relationship with Embracer Group following our Tomb Raider deal last year, as they’ve proven to be excellent collaborators.”
It’s worth noting that the upcoming game will be Amazon’s second go at a Lord of the Rings MMO. The company’s first attempt was announced in 2019 and then canceled in 2021. The game was being co-developed by Amazon, Athlon Games and Leyou. The project was shelved after a disagreement between Amazon and Tencent, which acquired Leyou in 2020.
The news of the upcoming game comes as Amazon is furthering its push into video games and reworking its strategy. Earlier this year, the company laid off around 100 employees across its video games division. The layoffs included employees in the Game Growth group, Amazon’s San Diego gaming studio and Prime Gaming.
Amazon Games’ lineup includes the internally developed MMO New World and action role-playing game Lost Ark. The company is also developing a new multiplatform “Tomb Raider” title. Launched in 2013, Amazon Games has yet to produce a major hit despite several published projects. The company is now looking to cook up a success with a major fantasy franchise title that will likely garner attention.

Amazon to license original series and movies to other media companies

Amazon is developing a Lord of the Rings MMO by Aisha Malik originally published on TechCrunch
Amazon is developing a Lord of the Rings MMO

Netflix reportedly plans to cut spending by $300 million this year

Netflix is planning to cut its spending by $300 million this year, according to a new report from The Wall Street Journal. The report indicates that part of the reason the streaming giant is looking to cut costs is because it delayed its plans to crack down on password sharing in the U.S. and elsewhere from the first quarter of the year to the second quarter, which means that revenue from the move is now expected to come in toward the second half of the year.
The company urged staff earlier this month to be sensible with their spending, including in relation to hiring, but noted that there would not be a hiring freeze or additional layoffs.
A Netflix spokesperson declined to comment.
It’s worth noting that although Netflix plans to cut costs by $300 million this year, this number represents a small fraction of the company’s overall expenses. For instance, Netflix’s operating expenses last year were about $26 billion.
The streaming giant beat estimates for the first quarter of the year but reported a lighter-than-expected forecast last month. Netflix raised its estimate for the amount of free cash flow it aims to generate in 2023 to at least $3.5 billion, up from $3 billion.
Netflix has been exploring new ways to generate revenue. The company launched its crackdown on password sharing in Canada, New Zealand, Portugal and Spain earlier this year. In these countries, Netflix requires paying users to set a primary location for their account. If someone they don’t live with uses their account, Netflix alerts them to “buy an extra member.” Netflix allows up to two extra members per account for a fee, which varies from country to country.
In addition, the company launched a new ad-supported plan called “Basic with Ads” last November. The tier costs $6.99 per month, which is $13 less than Netflix’s Premium plan, nearly $9 less than the Standard plan and $3 less than the Basic plan. With this plan, Netflix is competing with other major streaming services that offer ad-supported options, including Disney+, Hulu, HBO Max, Paramount+ and Peacock.
In an effort to lower costs, Netflix conducted a series of job cuts last year. In May 2022, the company laid off approximately 150 staffers. A month after that, the company laid off 300 more people, which represented about 3% of its workforce at the time. Netflix then laid off another 30 employees in September who were part of its animation department.
Netflix’s password sharing crackdown is expected to hit the U.S. on or before June 30.

Netflix will crack down on password sharing this summer

Netflix reportedly plans to cut spending by $300 million this year by Aisha Malik originally published on TechCrunch
Netflix reportedly plans to cut spending by $300 million this year

Dungeons & Dragons gets its very own streaming channel

After the film “Dungeons & Dragons: Honor Among Thieves” became a hit, topping $200 million at the worldwide box office, Hasbro wants more. Hasbro-owned production company eOne announced Thursday that it is launching a new free, ad-supported streaming television (FAST) channel dedicated to the widely popular role-playing tabletop game. Variety was the first to cover the announcement.
The Dungeons & Dragons Adventures is a 24-hour FAST channel set to launch this summer. It will feature original programming based on campaigns played by content creators, third-party content from top influencers, as well as older stuff like the 1983 animated Dungeons & Dragons series.
Shows coming to the new channel include:
Encounter Party: Based on the podcast of the same name, the show features six members, including “The Walking Dead” star Khary Payton. The campaign occurs in the Forgotten Realms, a common setting in the game.
Faster, Purple Worm! Kill! Kill!: Variety improv show where special guests and celebrities act out as first-level players in battles against high-level monsters and beasts. The series was co-created by actor Matthew Lillard, mainly known for his role as Shaggy in the 2002 live-action “Scooby-Doo” movie.
Heroes’ Feast: cooking competition/talk show based on the recipes of the bestselling cookbook, “Heroes’ Feast.” The show is co-hosted by “Insecure” actress Sujata Day and chef and internet personality Mike Haracz.
Hasbro said the Dungeons & Dragons Adventures FAST channel will live on several platforms, but the company hasn’t established any deals yet for which specifically, reported Variety.

Paramount+ orders a live-action ‘Dungeons & Dragons’ series

Dungeons & Dragons made a massive comeback in recent years and is more mainstream nowadays. This is thanks to the many content creators that host livestreams featuring creative storytelling and impressive dice rolls.
For instance, “Critical Role,” a weekly show featuring a group of voice actors, has gone on to make millions, signing multiyear deals with Amazon to produce TV series based on its two campaigns, Vox Machina and Mighty Nein.
It’s nice to see more content creators — like Encounter Party, which arguably has less recognition than a high-paying show like “Critical Role”– get a platform to showcase their collaborative stories. However, we’re curious whether the shows will draw a large audience.
The FAST market may be booming, but viewers mainly use the services to watch old movies and shows, like episodes of “The Twilight Zone” or “Teen Mom.” Is the FAST space an optimal place for Dungeons & Dragons content? We’re not sure.
Also, it will be interesting to see what other content creators appear on the new channel, given the backlash from fans earlier this year.
In January, Dungeons & Dragons publisher Wizards of the Coast (WoTC) received backlash for updating its Open Gaming License, which appeared to threaten creators’ livelihoods.
Shortly after the protests, however, WoTC announced that it is licensing the game’s core mechanics under the Creative Commons Attribution 4.0 International license, allowing everyone to publish and sell works based on Dungeons & Dragons. (Hooray!)
While the issue has been resolved, content creators may still be wary of partnering with WoTC.
Either way, the Dungeons & Dragons Adventures FAST channel is certainly a fascinating move on WoTC’s part, and it might be a pleasant surprise for fans.
Or it could flop. Who knows?

Dungeons & Dragons’ publisher will put the game under a Creative Commons license

Dungeons & Dragons gets its very own streaming channel by Lauren Forristal originally published on TechCrunch
Dungeons & Dragons gets its very own streaming channel