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YouTube continues to see ad revenue decline, 2.6% drop YOY

Alphabet reported Tuesday its latest earnings, citing that YouTube saw ad revenue fall 2.6% year over year as advertisers pulled back from the platform due to economic uncertainty. YouTube only raked in $6.69 billion in advertising revenue for the first fiscal quarter of 2023 compared to the $6.87 billion during the same period last year.
Despite the disappointing number, YouTube managed to slightly beat analysts’ expectations of $6.6 billion.
This is the third quarter in a row that YouTube’s ad revenue decreased. The downward sliding figures are a cause of concern for content creators, who look to ad revenue to earn income.
The company attempted to offer reassurance during Tuesday’s earnings call, choosing to focus on its success with the short-form video feature Shorts.
“Last year the number of channels that uploaded to Shorts daily grew over 80%. Those posting weekly on Shorts saw the majority of new channel subscribers coming from their Shorts posts,” Sundar Pichai, CEO of Google and Alphabet said.
As the platform experiences intense competition from rivals like TikTok, the company continues to focus on the Shorts to boost its growth. In November 2022, YouTube rolled out Shorts to smart TVs. Google announced in February that Shorts has reached 50 billion daily views.
“We’re seeing strong watch time, growth… monetization is also progressing nicely. People are engaging and converting on ads across Shorts at increasing rates,” added Philipp Schindler, Google’s chief business officer.
YouTube also reiterated plans to ramp up its efforts to make YouTube more shoppable. The company partnered with Shopify last year to enable YouTubers and merchants to feature products on their channels.
“Shopping on YouTube… It’s still super early days. One highlight last year, we brought shopping to more creators and brands by partnering with commerce platforms like Shopify. Now more than 100,000 creators, artists and brands have connected their own stores to their YouTube channels to sell their products. We’re excited about the potential ahead,” Schindler said.
The company confirmed to TechCrunch in November that it plans to add shopping features to Shorts.
Overall, parent company Alphabet reported $69.8 billion in revenue for the first quarter of 2023, a 3% increase from the same year-ago period.
YouTube CEO Susan Wojcicki stepped down from her role in February, taking on an advisory role across Google and Alphabet. Neal Mohan, chief product officer, is the new CEO.
In January, Alphabet cut 6% of its workforce, which affected 12,000 employees.

YouTube Shorts begins testing shopping features and affiliate marketing

YouTube continues to see ad revenue decline, 2.6% drop YOY by Lauren Forristal originally published on TechCrunch
YouTube continues to see ad revenue decline, 2.6% drop YOY

Netflix will crack down on password sharing this summer

Netflix’s long-awaited crackdown on password sharing is coming soon to the U.S., the streamer said on Tuesday.
Netflix originally planned to roll out “paid sharing” in the States during the first quarter of 2023. However, Netflix now says it’ll start rolling out the change — an update designed to convert account-sharers into paying users — a little later, on or before June 30.
This move is not limited to the U.S., either. “We are planning on a broad rollout, including in the US, in Q2,” the streamer said in its first-quarter 2023 earnings report. Alongside this announcement, Netflix also bid farewell to its 25-year-old mail-order DVD business. RIP.
Netflix’s quest to boost revenues by curbing password sharing kicked off earlier this year in Canada, New Zealand, Portugal and Spain. In these countries, Netflix requires paying users to set a “primary location” for their account. Going forward, if someone they don’t live with uses their account, Netflix alerts them to “buy an extra member.” Netflix says it will allow up to two extra members per account, and its fee per extra user varies by country. For example, it’s an additional CAD $7.99 in Canada and €3.99 in Portugal.
Speaking of revenue, Netflix fell short of analysts’ expectations for its first quarter of the year. The company said it brought in $8.16 billion during Q1 2023, while Wall Street anticipated a slightly higher figure — $8.18 billion. However, the firm reported higher-than-expected earnings of $2.88 per share in Q1; analysts had anticipated $2.86 per share.
Earlier in 2023, Netflix breezily summarized its paid-sharing update as a chance to clarify “confusion about when and how you can share Netflix,” but make no mistake, this is a crackdown. On Tuesday, Netflix played a similar tune, telling investors that the change “will result in a better outcome for both our members and our business.”
“We see a cancel reaction in each market when we announce the news, which impacts near-term member growth,” Netflix said. “But as borrowers start to activate their own accounts and existing members add ‘extra member’ accounts, we see increased acquisition and revenue.”
Netflix ended regular trading with its stock price at $333.70 per share. After hours, the company’s individual share price slipped below $307, before rebounding to about $330 (as of 2:58 p.m. PT).

Netflix kisses mail-order DVDs goodbye

Netflix will crack down on password sharing this summer by Harri Weber originally published on TechCrunch
Netflix will crack down on password sharing this summer

Apple TV rolls out multiview feature in beta to sports fans

The rumors going around about Apple TV developing a multiview feature (spotted by developer Steve Moser) are coming true. Tonight, Apple is launching a beta version of the feature on the Apple TV 4K during its MLB Friday Night Baseball livestream, TechCrunch has learned.
Users participating in the Apple beta software program must have tvOS beta version 16.5, which can be downloaded by going to the Settings app and selecting “System,” “Software Updates” and then “Get Beta Updates.”
Apple hasn’t officially announced when multiview will become widely available. There’s no exact timeline yet for when tvOS 16.5 will officially be out of beta.
As first reported by Tom’s Guide, the beta feature is currently limited to Apple’s sports offerings — MLS Season Pass and MLB Friday Night Baseball. The feature will be available for MLS fans tomorrow when Matchday 8 commences at 7:30 p.m. ET.
With multiview, users will be able to watch up to four games at once, which is displayed in a grid format on the screen. To use the feature, viewers can start watching their game of choice and then select the “Add Game” button.
The multiviewing experience is customizable in many ways — so we’ve learned — and allows fans to move games around the screen, making one game larger than the others or choosing to watch either two or four evenly split screens. If a user wants one game to take up the majority of the screen, the other games are then stacked on the right.
Fans can also switch between audio via the remote, so they’re able to control which game they want to hear.
Similarly, YouTube TV is also testing a limited multiview feature that’s available for only a select number of U.S. users.

Apple spotted developing a ‘multiview’ feature for watching sports on Apple TV

Apple’s Friday Night Baseball games are included in the $6.99/month Apple TV+ subscription. However, consumers have to pay $12.99 or $14.99 per month for MLS Season Pass, depending on whether they’re Apple TV+ subscribers.
Unlike Friday Night Baseball, which killed its free offering this year, MLS Season Pass allows non-subscribers to watch a few MLS matches for free.
For Matchday 8, there will be five games that fans can watch without signing up for the subscription. This includes Charlotte vs Colorado, Columbus vs New England, Minnesota vs Orlando , Toronto vs Atlanta and San Jose vs Kansas City.
Apple TV rolls out multiview feature in beta to sports fans by Lauren Forristal originally published on TechCrunch
Apple TV rolls out multiview feature in beta to sports fans

Comixology vets return with their own publishing company

Comixology was genuinely a gamechanger. Before the platform came along, I knew very few people who had ever read a comic on a phone or tablet. There was entirely too much friction in the process to prioritize screens over print. The app proved a viable option, courtesy of a stocked store and a clever UI that both embraced and adapted the sequential form.
In 2014, Amazon gobbled up the startup, as it continued a Galactus-style buffet through the publishing world. There’s plenty of cause to be concerned when a major corporation acquires a beloved startup (particularly one in the habit of…let’s just say cornering markets), but the retail giant proved mostly a good steward, launching a subscription service in 2016 and its own in-house publisher two years later.
The last few years were less kind, however. Amazon’s push to integrate the brand into its exciting service was an unforced error that’s eroded more than a decade of good will. More recently, Comixology has reportedly been disproportionately impacted by mass layoffs, leading many wondering if it’s past the point of no return.
Co-founder and one-time CEO David Steinberger and former head of content Chip Mosher can claim credit for much of the good that came out of the service. The pair had become — as my friend Heidi MacDonald puts it — the public face of Comixology. But no one sells a company to a monolith like Amazon without understanding that there’s a reasonable chance things might eventually go pear shaped.
Steinberger left Comixology in February of last year to help Amazon launch a new internal business he said he had been pitching for some time. The project remains in stealth.
“We had a great run,” Steinberger says of his time at the company. “I learned a lot from Amazon. I feel like when you sell a company, it’s not yours anymore. Eventually you’re ready to let it go.”
Not long after, both he and Mosher would leave Amazon entirely. “We had a great eight-year run,” says Mosher. “Comixology Unlimited, Comixology Originals. We got to support a ton of different shows and events: Though Bubble, CXC, SPX, TCAF. We got to do a hell of a lot of good stuff in the comics community and learned a whole hell of a lot.”
The pair reunited not long after their respective exoduses, launching a new company that has remained in stealth until this morning. In spite of a name that screams Web 2.0 whiskey app, DSTLRY finds Mosher and Steinberger embracing the comic roots. The firm describes itself as a “next-generation comics publisher,” with feet in both digital and print publishing.
Mosher quickly pushes back on the suggestion that this a less than ideal moment to enter the print publishing business. “I violently disagree,” he says. “I think this is a great time to start a new company. Bookscan did a presentation in February, where they said that most people are going to be retrenching into older IP, not doing stuff, not taking risks. Whenever you have a marketplace where no one is taking risks, I think it’s the best time to come out and do something new.
DSTLRY prides itself on a creator-first approach, offering “Founding Creators” equity in the firm. The list at launch includes:
Scott Snyder (Batman, Wytches), Tula Lotay (Barnstormers), James Tynion IV (Something Is Killing the Children, The Joker War), Junko Mizuno (Pure Trance, Ravina the Witch?), Ram V (Detective Comics, The Many Deaths of Laila Starr), Mirka Andolfo (Sweet Paprika, Mercy), Joëlle Jones (Lady Killer, Catwoman), Jock (Batman: One Dark Knight, Wytches), Becky Cloonan (Wonder Woman, Batgirls), Brian Azzarello (100 Bullets, Joker), Elsa Charretier (Love Everlasting, November), Stephanie Phillips (Grim, Harley Quinn), Lee Garbett (Spider-Man, Skyward), Marc Bernardin (Adora and the Distance, Star Trek: Picard) and Founding Editor Will Dennis (Y: The Last Man, Snow Angels).
More writers and artists will be announced before year’s end. An additional 3% equity will be portioned out to additional creators who join up in the first three years, based on the performance on their individual series.
Print issues buck the standard comics single issue floppy, with a larger design and 45 pages. Mosher says the company will distribute books to “all the comic shops in North America and beyond,” with news around its specific partners coming down the road.
Unsurprisingly, digital is probably the biggest piece of the puzzle here. DSTLRY’s books will be available through its marketplace and available in its app. The company considers resale to be the real secret sauce on that side, however. It’s offering that aspect of the marketplace without NFT and blockchain technologies, which have become highly controversial topics among cartoonists, among others.
“The idea was, how do you take the best parts of whatever you want to call web3 or NFTs and then make that work,” says Steinberger. “That allows us to have things like provable ownership, the capability to resell something and an actual perpetual royalty back to creators as those things get sold. You don’t need the environmental impact of a public blockchain to do that. You don’t need to have crypto in a wallet to do that.”
The other (largely unspoken) aspect to all of this is something that’s propped up the big two comics companies for years: IP. One doesn’t need to look any further than the investors backing the company (DSTLRY has yet to announce a dollar amount). Publishers Kodansha USA and Groupe Delcourt are joined by gaming vet John Schappert, Michael Vorhaus of Vorhaus Advisors and Lorenzo di Bonaventura, who produced the G.I. Joe movies, among others. Those three will also serve as advisors.
“Everything we’re doing tries to align the creators to bring epic work to publish with us, because that’s where you start,” says Mosher. “The [IP factory] idea is a non-starter for us. We are making great works that will sell well as comic books, first and foremost. The rest of it is gravy.”
Comixology vets return with their own publishing company by Brian Heater originally published on TechCrunch
Comixology vets return with their own publishing company